Category Archives: Uncategorized

What’s next after Drugbound? Making TONS of smaller games, that’s what.

Drugbound was a really fun learning experience for me. Here are a few things I learned: Don’t set your sights too high. Estimate how long you think a game will take to make, then quadruple it. Don’t let feature creep in. Nobody trusts, likes, or cares about in-app purchases for html5 web games don’t do [...]

DRUGBOUND IS RELEASED

GAME IS RELEASED! Play it on the web for absolutely free here:   DRUGBOUND BUGDROUND GROUNDBUG BOUNDTHUG DRUGBOUND HUGDRUM HUGEPROUD DRUGBOUND

Play the latest build of Drugbound NOW

Play Latest Drugbound Build Here Drugbound is officially in open alpha status!  I have all the major gameplay mechanics down and mostly polished. The store is about 30% done and only has a few items for sale currently. Also no achievements yet. Those will all be coming soon in the next alpha release. So far [...]

IGF Submission Trailer for Drugbound

I submitted Drugbound to the Indie Games Festival (IGF). Here’s the trailer video featuring some incredible music by Electric Children. I was furiously working right up until the deadline putting the video together and making last-minute tweaks to the game.  The cool thing about IGF is you only have to submit to IGF that you [...]

Hired an artist!

I contracted an artist to help me out with color selection, art continuity, and some additional polish assets.  His name is Ryan Malm, an Omaha local, which makes working with him all that much easier.  He’s given me a few really awesome things so far.  Here’s a before and after with the adjusted palette. I’m [...]

sHpere, my entry into the js13kgames competition

The js13kgames.com competition is a month-long competition to make a javascript/canvas game in under 13k.  It runs from August 13 2012 to Sept 13 2012.  I jumped in around September 5th with a few days left in the competition to see what I could come up with.  The competition seemed pretty laid back and I wanted [...]

Screenshot Saturday, School’s Back Edition!

School is back and the local uni is abuzz with students.  I dedicate this screenshot to all the new freshmen this year.  Good luck with school! This shot is me working on the boss for the 4th stage of the Drugbound the Game: Ride the Thunderstorm.

The Drugbound Art Process

Being an independent game developer with a limited budget I knew that art was going to be a problem for me. Talented artists are expensive and I knew Drugbound was going to have quite a few assets. I had already commissioned a talented artist from San Francisco to do the first set of background images. [...]

Concept Art for Thunderstorm Level

Also there is a thunderstorm level. The guy/head on the left is a cloud giant. Or it’s that god-being from Star Trek V “The Final Frontier. Or Zeus. For the sake of simplicity let’s just say it’s Zeus. On the right is some more work for a different level which includes an orbital bombardment platform. [...]

New game, Drugrunner, announced!

for 4-20 eve i’m officially announcing my new game, Drugrunner.new website too slouchcou.ch.(PRESS ALL THE SOCIAL BUTTONS) — slouch couch studios (@Slouch_Couch) April 19, 2012